Designing a Narrative Web Experience for Warframes
Role
Team
Skills
Timeline
Context
Warframe is a free-to-play action role-playing third-person shooter multiplayer online game developed and published by Digital Extremes. The Old Peace is a new narrative chapter to the game’s story.
Overview
The History of Tau Teaser is an interactive web page that invites players to step into the game.
The goal was to immerse players in the narrative, build hype for the Old Peace update, and encouraging new players to sign up and existing players to return to the game.
Challenge
Creating impact under tight timelines
Due to planning issues this project had a tight timeline and we needed to balance ambition with fast and realistic execution. The teaser was to release ahead of the game update, meaning we needed to generate excitement without revealing major story spoilers.
As a result, we needed to focused on quick wins to make navigation feel tactile and rewarding, all without increasing production overhead.
Solution
Using motion and interaction to deliver immersion
I collaborating closely with our web developer to prototype animations and effects to move quickly without added overhead.

Outcomes
325,000+
User interactions
Top 5
Most-played games within a week of launch
Increased Revenue
Following release
User Flow
Guiding players through an interactive journey
The trailer invites players to choose their own path by selecting options tied to one of five Focus Schools. After selecting an option, players are prompted to enter the game and complete a challenge.
Each mission must be completed before progressing to the next. At the end, a page displays aggregate data showing the path made by players across the experience as well as a button to replay the experience to unlock new paths.

Design Direction
Translating in-game visuals for the web
The project aligned with Warframe’s current web design system, while drawing inspiration from in-game elements. After reviewing early visuals for the upcoming update, I noticed many in-game elements featured subtle blue glows and ambient particle effects, which I incorporated these details in the website.

I initially explored a stone-like background with engraved or filigree details. However, because The Old Peace is closely tied to themes of blooms and xenoflora, I shifted toward a geometric floral motif instead.

The final design was built in layers, using blend modes and soft blurs to create a glowing, textured effect that echoes the game’s visual art.
Final Designs

Motion & Interaction
Using GSAP to animate the designs
Given the tight timeline, we had limited support from the multimedia team and worked primarily with the static assets available. Animation became a key tool for adding depth and interactivity. I used GSAP to bring the designs to life and add subtle motion throughout.
SVG Draw
Animating the floral motif SVG
I used GSAP’sDraw SVG Pluginto progressively draw the illustration, sequencing each element with a timeline to reveal the main decorative element of the web page.

Image interactions
Creating depth through parallax
I layered each of the static images in photoshop and used GSAP to drive a subtle mouse hover parallax effect, creating an illusion of dept.




Text animation
Syncing the narration with the visuals
As the narration plays, the text reveals itself to guide the user through the story.

(PH) Title
(PH) Welcome to the Ecchymotic Historical Extract: a monument to the heroes—both Orokin and mortal—of our greatest recorded struggle for survival and expeditionary independence.
(PH) This simulator will allow you to experience firsthand the travails and triumphs experienced during this great war, so easily forgotten in the flames of victory.
(PH) Welcome to the Ecchymotic Historical Extract: a monument to the heroes—both Orokin and mortal—of our greatest recorded struggle for survival and expeditionary independence.
(PH) This simulator will allow you to experience firsthand the travails and triumphs experienced during this great war, so easily forgotten in the flames of victory.
Button Hover
subtle glow based interactions
A simple hover effect using blend modes to introduce a soft glow on interaction.

Impact
The interactive teaser marked our first use of an immersive, web-based experience ahead of a major release. It was officially Launched on December 10th 2025. Released alongside The Old Peace, it successfully built anticipation and increased engagement ahead of launch.
- Over 325,000 unique completions of the interactive teaser
- A significant lift in revenue following release
- Warframe reached the top 5 most-played games within three days of launch